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[personal profile] avram
I picked up a copy of Loco at the Compleat Strategist in the afternoon. We played two games of it, one with four players and one with three, and for some reason it didn’t seem as much fun as Quandary, even though I’m pretty sure the mechanics are identical. Maybe the components (Quandary has really nice tiles) do matter.

I won Puerto Rico for the first time, with 49 points, beating out [livejournal.com profile] bigscary by just one point. I’d started off strongly, then foundered for much of the game unable to ship anything during captain phases. I pulled ahead by getting a buttload of money and being able to buy the two large buildings that yielded the best bonus points for my situation.

Nicht Die Bohn is marketed as yet another Bohnanza spin-off, though it really isn’t. The reviewer got it right who said “This is not a game where you have a huge amount of control, but it is one that often offers plenty of scope for group malice”. There’s a lot of second-guessing involved.

We finished off with a couple of quite intense games of Call My Bluff, then walked down to Big Nick’s and introduced one of the newbies to the pure creamy liquid ecstasy that is garlic soup.

(no subject)

Date: 2003-10-04 10:56 pm (UTC)
From: [identity profile] womzilla.livejournal.com
If you've got a lot of money and your shipping is getting tangled up and not going anywhere, buy a wharf. That's what they're there for. If you can use one in two different shipping phases, you'll probably make more VPs off of it than off of a bonus building (which generally earn 7 bonus VP).

Also, Nicht die Bohn is not marketed as a Bohnanza spin-off, at least not by the publisher. It doesn't use the same art or logotype, and Bohnanza is mentioned nowhere on the packaging.

(no subject)

Date: 2003-10-05 08:26 am (UTC)
From: [identity profile] womzilla.livejournal.com
The last time I tried a shipping-heavy strategy, I set out to buy a Wharf as quickly as possible. (This was in a five-player game, where the ships are particularly likely to be inaccessible.) It was, not coincidentally, the first game I won in a long, long time.

The university presumably won you the game because it allowed you to instantly activate the two large buildings you bought, thus bringing you lots of bonus VPs, right?

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