The joys of auto-decapitation
Oct. 20th, 2002 12:28 amGaming today, a short CthulhuPunk session, just a couple of hours, partly because we’d all been up till 5 AM or so the previous night. We wrapped up a long-standing plot thread, tricking one of the campaign’s major ongoing villains into cutting his own head off. “Suddenly he’s playing RuneQuest!” sez I.
Then we played a boardgame, Puerto Rico, amazingly cool. Lots of simple yet inter-related resource management. I recognized many of the features from other games, but Puerto Rico introduced new wrinkles that made them more interesting. For example, Verräter (one of my favorite games, I wish I could find my copy) is an example of a game where each player chooses one ability that he gets to use each turn, but in Puerto Rico, you choose an ability that everyone gets to use, but you use it first and with some special bonus or twist.
Josh and Matt had an advantage from playing it before, at Games Club last night. They’d already started by the time I got there, and I wound up not playing anything, just socializing. Which I really ought to do more of, since my natural tendency is to just be a hermit most of the time.
Oh, the socializing did give me another comic book idea. It’s sort of a cross between Highlander and The Family Circus.
(no subject)
Date: 2002-10-20 06:18 am (UTC)