avram: (Default)
[personal profile] avram
I’ve grown dissatisfied with my artwork. I’m focussing too much on outlines, not enough on texture and shadow. My linework seems monotonous. Time for some changes. Time to hunt influences.

I decided the above after I did the following. And after I got about halfway through a piece in fine marker on smooth bristol board. (Which works pretty well, incidentally. I was worried that the smooth bristol might not take my non-photo pencil, but it worked fine.)


Not really happy with how this came out either. I laid down the blue wash a few days ago, then did the drawing on top of it in black and white Prismacolor pencil, which made it tough to erase, so I got her facial proportions wrong. What I ought have done is started out working in water-proof pencil, established my darks, then dropped a wash on top of that, then gone in with white for highlights.

[ Melorne in watercolor and pencil ]

(no subject)

Date: 2003-12-30 07:14 am (UTC)
From: [identity profile] kent-allard-jr.livejournal.com
> I’ve grown dissatisfied with my artwork. I’m focussing too much on outlines, not enough on texture and shadow.

I dunno. If you're thinking of a webcomic, an emphasis on outlines seems appropriate. (PvP gets away with very simple shading, for example.) Plus, IMO, your fills are pretty good. (You seem more skilled at these things than I am, anyway.) I'd work more on the proportions, and getting the figures just right. They don't have to be naturalistic -- I think Melorn looks fine here -- as long as they're consistent and nice to look at.

April 2017

S M T W T F S
      1
2345678
9101112131415
16171819202122
23242526272829
30      

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags