Dissatisfaction
Dec. 30th, 2003 01:09 amI’ve grown dissatisfied with my artwork. I’m focussing too much on outlines, not enough on texture and shadow. My linework seems monotonous. Time for some changes. Time to hunt influences.
I decided the above after I did the following. And after I got about halfway through a piece in fine marker on smooth bristol board. (Which works pretty well, incidentally. I was worried that the smooth bristol might not take my non-photo pencil, but it worked fine.)
Not really happy with how this came out either. I laid down the blue wash a few days ago, then did the drawing on top of it in black and white Prismacolor pencil, which made it tough to erase, so I got her facial proportions wrong. What I ought have done is started out working in water-proof pencil, established my darks, then dropped a wash on top of that, then gone in with white for highlights.
![[ Melorne in watercolor and pencil ]](https://p2.dreamwidth.org/958e2717336e/221157-253227/www.grumer.org/lj_images/20031229-melorneblue.jpg)
I decided the above after I did the following. And after I got about halfway through a piece in fine marker on smooth bristol board. (Which works pretty well, incidentally. I was worried that the smooth bristol might not take my non-photo pencil, but it worked fine.)
Not really happy with how this came out either. I laid down the blue wash a few days ago, then did the drawing on top of it in black and white Prismacolor pencil, which made it tough to erase, so I got her facial proportions wrong. What I ought have done is started out working in water-proof pencil, established my darks, then dropped a wash on top of that, then gone in with white for highlights.
![[ Melorne in watercolor and pencil ]](https://p2.dreamwidth.org/958e2717336e/221157-253227/www.grumer.org/lj_images/20031229-melorneblue.jpg)
(no subject)
Date: 2003-12-30 07:14 am (UTC)I dunno. If you're thinking of a webcomic, an emphasis on outlines seems appropriate. (PvP gets away with very simple shading, for example.) Plus, IMO, your fills are pretty good. (You seem more skilled at these things than I am, anyway.) I'd work more on the proportions, and getting the figures just right. They don't have to be naturalistic -- I think Melorn looks fine here -- as long as they're consistent and nice to look at.